<?
  Ming_setScale
(20.0);
  
srand(time());
  
$nb_stars = (!$nb_stars)?40:$nb_stars;
  
$rate = (!$rate)?24:$rate;

  
// Creates the star model and text shapes
  
$s = new SWFShape();
  
$s->setRightFill(rand()%64, rand()%64, rand()%64, rand()%64);
  
$s->movePenTo(-70, 35);
  
$s->drawLineTo(0, -70);
  
$s->drawLineTo(70, 35);
  
$s->drawLineTo(-70, 35);
  
$s->movePenTo(-70, -35);
  
$s->drawLineTo(70, -35);
  
$s->drawLineTo(0, 70);
  
$s->drawLineTo(-70, -35);
  
$f = new SWFFont('Bimini.fdb');
  
$t = new SWFShape();
  
$t->setRightFill(rand()%64, rand()%64, rand()%64, rand()%64);
  
$t->movePenTo(-($f->getWidth('MING')/2),-(($f->getAscent()+$f->getDescent())/2));
  for(
$c=0;$c<strlen('MING');$c++){
    
$t->drawGlyph($f, substr('MING',$c,1));
    
$t->movePen($f->getWidth(substr('MING',$c,1)),0);
  }
  
$tt = new SWFShape();
  
$tt->setRightFill(rand()%64, rand()%64, rand()%64, rand()%64);
  
$tt->movePenTo(-($f->getWidth('PHP')/2),-(($f->getAscent()+$f->getDescent())/2));
  for(
$c=0;$c<strlen('PHP');$c++){
    
$tt->drawGlyph($f, substr('PHP',$c,1));
    
$tt->movePen($f->getWidth(substr('PHP',$c,1)),0);
  }
  
$ttt = new SWFShape();
  
$ttt->setRightFill(rand()%64, rand()%64, rand()%64, rand()%64);
  
$ttt->movePenTo(-($f->getWidth('SWF')/2),-(($f->getAscent()+$f->getDescent())/2));
  for(
$c=0;$c<strlen('SWF');$c++){
    
$ttt->drawGlyph($f, substr('SWF',$c,1));
    
$ttt->movePen($f->getWidth(substr('SWF',$c,1)),0);
  }


  
// Creates sprites
  
$spriteCounter=0;
  for(
$c=0; $c<$nb_stars; $c++) {
    eval(
"\$p$c = new SWFSprite();");
    if(
$spriteCounter==0){eval("\$i$c = \$p$c"."->add(\$s);");$spriteCounter++;}else{
    if(
$spriteCounter==1){eval("\$i$c = \$p$c"."->add(\$t);");$spriteCounter++;}else{
    if(
$spriteCounter==2){eval("\$i$c = \$p$c"."->add(\$tt);");$spriteCounter++;}else{
    if(
$spriteCounter==3){eval("\$i$c = \$p$c"."->add(\$ttt);");$spriteCounter=0;}}}}
    eval(
"\$i$c"."->setName('triangle$c');");
    eval(
"\$p$c"."->nextFrame();");
  }

  
// Creates the movie and the main sprite
  
$m = new SWFMovie();
  
$m->setRate($rate);
  
$m->setBackground(0, 0, 0);
  
$m->setDimension(640,480);
  
$mp = new SWFSprite();

  
// Adds each sprite to the main one
  
for($c=0; $c<$nb_stars; $c++) {
    
$sc=0.1+(rand()%85)/100;
    
$rot=rand()%10+1;
    eval(
"\$i$c=\$mp"."->add(\$p$c);");
    eval(
"\$i$c"."->addColor(rand()%256, rand()%256, rand()%256, rand()%192);");
    eval(
"\$i$c"."->moveTo(-320+rand()%620, -240+rand()%460);");
    eval(
"\$i$c"."->scaleTo($sc, $sc);");

    
// When a sprite is loaded, creates the actionscript code needed to make it
    
eval("\$i$c"."->addAction(new SWFAction('
      o=0;
      sc=$sc*100;
      sensX=(Math.random()*2-1)*7;
      sensY=(Math.random()*2-1)*7;

      function doXform$c()
{
        o+=$rot;
        triangle$c._xscale=$sc*100*Math.cos(o*Math.PI/180);
        triangle$c._rotation=o;
        if (triangle$c._x>320)
{sensX=-sensX;};
        if (triangle$c._x<-320)
{sensX=-sensX;};
        triangle$c._x+=sensX;
        if (triangle$c._y>320)
{sensY=-sensY;};
        if (triangle$c._y<-320)
{sensY=-sensY;};
        triangle$c._y+=sensY;
      
}
    '), SWFACTION_ONLOAD);"
);

    
// When one sprite is entered then call the doXform function
    
eval("\$i$c"."->addAction(new SWFAction('doXform$c();'), SWFACTION_ENTERFRAME);");
  }

  
// Adds the main sprite to the movie
  
$i = $m->add($mp);
  
$i->setName("MainClip");
  
$i->moveTo(320, 240);

  
// Create the link button
  
$s = new SWFShape();
  
$s->setRightFill(0,0,0,1);
  
$s->drawLine(640,0);
  
$s->drawLine(0,480);
  
$s->drawLine(-640,0);
  
$s->drawLine(0,-480);
  
$b = new SWFButton();
  
$b->addShape($s,SWFBUTTON_OVER | SWFBUTTON_DOWN | SWFBUTTON_OUT | SWFBUTTON_HIT);
  
$b->setAction(new SWFAction("getURL('skewing-source.php','_top');"));
  
$i=$m->add($b);

  
// Creates the actionscript code to make the main sprite rotate
  
$i->addAction(new SWFAction('o=0; function DoRotation() {o+=0.5;_root.MainClip._rotation=o;}'), SWFACTION_ONLOAD);
  
$i->addAction(new SWFAction('DoRotation();'), SWFACTION_ENTERFRAME);
  
$mp->nextFrame();

$m->nextFrame();
$m->save("skewing.swf");

$revitalizer=rand();
print
"<OBJECT classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" codebase=\"http://active.macromedia.com/flash2/cabs/swflash.cab#version=4,0,0,0\" ID=objects WIDTH=640 HEIGHT=480>
<PARAM NAME=movie VALUE=
\"skewing.swf?$revitalizer\">
<EMBED src=
\"skewing.swf?$revitalizer\" WIDTH=640 HEIGHT=480 TYPE=\"application/x-shockwave-flash\" PLUGINSPAGE=\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\">
</OBJECT>
"
;
?>


Free Hosting Provide By: Web Hosting Service http://www.hostrocket.com
Make $50 Per Sale: VoIP Affiliate Program http://affiliates.viatalk.com
ViaTalk: Internet Phone Service http://www.viatalk.com